Zelda Botw 160 Update Full !link!

When players started the game after downloading the patch, the most immediate thing they noticed was that everything loaded faster—much faster. Exiting a Shrine sped up from 17 seconds to just , and entering them dropped from 13 seconds down to 10 seconds . Fast traveling was suddenly snappier, and loading a save file from the title screen was reduced from 31 seconds to approximately 21 seconds .

: A highly requested second save game slot has been added, allowing you to start a fresh journey without deleting your original 100% completion file.

Yes. If you own a VR Kit and a copy of the updated game, the VR mode is still accessible in-game today.

The camera follows Link in a third-person perspective. Moving your head tilts and rotates the game camera, providing a sense of scale. zelda botw 160 update full

This comprehensive guide covers everything included in the BotW 1.6.0 update full patch notes. We analyze how it works, what changed, and how to experience Hyrule like never before. The Core Feature: Nintendo Labo VR Support

: Unlike other VR experiences that are limited to mini-games, this update allows you to play the entire game in VR. Note that pre-rendered cutscenes remain in standard 2D.

: Significantly reduced loading speeds make traversing between shrines and fast-travel points far more efficient. New Features and Content When players started the game after downloading the

November 8, 2019 (Simultaneous with Cadence of Hyrule DLC release) File Size: Approx. 550 MB (Nintendo Switch), 510 MB (Wii U) Primary Purpose: Cross-promotional compatibility patch & underlying system maintenance. Key Verdict: Version 1.6.0 is not a content expansion (no new quests, weapons, or map areas). Instead, it is a foundational compatibility update that enabled support for new amiibo figures, added Japanese voiceover to the Western Wii U version, and fixed lingering exploits. It represents Nintendo’s late-stage support for BotW before shifting fully to Tears of the Kingdom development.

: Addressed several minor issues to improve the overall gameplay experience. Nintendo Support 2. Performance Improvements (Unlisted)

| Loading Action | Time Before Update 1.6.0 (approx.) | Time After Update 1.6.0 (approx.) | |:---|:---|:---| | Loading a save file | 31 seconds | 21 seconds | | Exiting a shrine | 17 seconds | 11 seconds | | Entering a shrine | 13 seconds | 10 seconds | | Using fast travel | 19 seconds | 11 seconds | : A highly requested second save game slot

: Loading times for fast travel were reduced by nearly half in some cases—dropping from roughly 26 seconds to just 14 seconds.

While Virtual Reality was the headline feature, the real triumph of the 1.6.0 update was a massive, unannounced optimization of the game’s loading performance.

This bug appears to be unique to the 1.6.0 update interacting with the Switch Lite hardware. Even after reinstalling the game and starting a brand new save file, the glitch persisted for many users. The community workaround for this issue was simply to disable motion controls in the settings menu entirely until a later patch addressed the issue.

: In the PC emulation community (using Cemu), players often discuss "60 FPS" mods or specific graphic packs that require the game to be updated to at least version 1.6.0 for full compatibility. YouTube Content