Phasmophobia V0.174 !link! [UPDATED]
The acceleration rate for ghosts that speed up upon seeing a player (like the Revenant or the Myling) has been smoothed out. This prevents jarring teleportation-like speed bursts caused by desync in multiplayer lobbies.
Though not a massive content drop, v0.174 introduced several new features that enhanced both the gameplay and its user interface.
: In the original School and Asylum maps, players realized they could manipulate the heavy front doors. By positioning their character models precisely in the seam of the main entrance doors as they slammed closed during a hunt, players could phase right through the glass, escaping outside into complete safety. Update v0.174 completely rebuilt the collision meshes on these boundaries. Phasmophobia v0.174
The core focus of this patch was revamping how players interact with the world, specifically fixing long-standing issues with movement, VR, and equipment handling. Faster Gameplay & Responsive Controls
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Phasmophobia v0.17.1.0 - Patch Notes - Kinetic Games The acceleration rate for ghosts that speed up
Point Hope utilizes distinct lighting and fog volumetrics to simulate the coastal storm environment. The implementation of exterior ambient noise (wind, ocean) masks subtle ghost sounds (e.g., footsteps, growls), forcing a higher reliance on electronic equipment or visual cues.
The v0.174 update focuses on three primary pillars: content expansion, gameplay balancing, and technical stability. : In the original School and Asylum maps,
For players looking to revisit this era, the community frequently uses the Steam Console Depot Downloader with specific manifest IDs to download legacy versions like v0.174. This allows them to experience the raw, unpredictable terror of early 2020 ghost hunting before the implementation of modern tiers and reworks.
If you cannot find a hiding spot, run around corners to break the ghost's line of sight. Sanity Management:
Fixed a tracking misalignment issue where holding items like the Video Camera or Spirit Box at certain angles caused the player's virtual wrists to distort.
The changes in v0.17x, especially the removal of equipment animation delays, change the meta for high-level players.